PUMPKO v1.6.0 — SOUND
=====================
The game sends SyncTERM/CTerm ANSI music:
ESC [ | <IBM BASIC PLAY notes> SO SI
Sound prompt: T=test melody, Y=enable, N=silent.
The sysop confirmed the opening music test worked in SyncTERM via ANetBBS.
Other game-event cues must still be playtested in this revision.
No audio files, sound card on server, or terminal BEL are required.
Terminals without ANSI music should select N.
